Batarian

Batarian

1d8

A race of four-eyed bipeds native to the world of Khar'shan, the batarians are a disreputable species that chose to isolate itself from the rest of the galaxy. The Terminus Systems are infested with batarian pirate gang and slaving rings, fueling the stereotype of the batarian thug. It should be noted that these criminals do not represent average citizens, who are forbidden to leave batarian space by their omnipresent and paranoid government.

Despite several disagreements with the Citadel and hostility toward humans, most batarians prefer profitable pursuits such as drug running and slave grabs to an all-out war. They have a reputation for being shrewd businessmen and merchants, though in more lawless regions of the galaxy like Omega, negotiations with a batarian are likely to be conducted at gunpoint.

Despite this being the general attitude, many batarians – mostly those outside batarian space – treat humans with as much respect as humans treat them.

The batarian military has a special forces division known as the Special Intervention Unit. All that is known about the SIU is that their training program is brutal with a mortality rate as high as 18%.

Batarian Names:Balak, Charn, Edan, Eluam, Groto, Jath, Jella, Forvan, Solem, Tarak

Batarian Family Names: Had’dah, Ran’perah, Ib-ba, Dal’serah, Amon

d20 conversion:

Batarian Racial Traits

• Physical characteristics: a batarian gains a +2 bonus to two ability score at creation but a penalty of -2 to Wisdom and one other score that did not receive a bonus.

• Medium: As Medium creatures, batarian have no special bonuses or penalties due to their size.

• Normal Speed: Batarian speed is 9 squares.

• Heightened Vision: Batarians gain a +5 bonus to Perception checks thanks to their two pairs of eyes.

Natural Hatred: Nearly all Batarians have a natural hatred of humans. As such, no Batarian born on Kar’shan or that has spent more than four years on Kar’shan is likely to be found in a party with humans unless they are a member of the blue suns.

Well Funded Terrorism: The Batarian government is known to give vast sums of money to terrorists. Any Batarian that commits an act (in council space) killing more than 20 members of council races receives 3000xcharacter level in credits. If the death count is 50 or more they receive 10,000x character level. If the death count is 200 or more they receive 40,000xcharacter level. If the death count is 1,000 or higher they receive 100,000xcharachter level. The attack must be focused at civilians and cannot be from a repeated series of events. Humans count as 2 on the death count. If a human that is normally in the batarians party is on the same planet/station/ship at the time of the incident the batarian will never receive credits. Batarians that receive this benefit are instantly put on the citadel watch list. A batarian can only benefit from this once every year.