Character Creation

The following is a step by step guide to making a character. Making a character can take anywhere from several hours to a few seconds for a speed run. If you are a player making a charater it is important to take every step seriously. If you are a GC making an NPC it is not necessarily important to sweat the details.

Step 1: Obtain 7 Ability Scores.

Step 2: Choose a Species.

Step 3: Choose a Class.

Step 4: Plug in ability scores and apply species bonuses.

Step 5: Roll for HP.

Step 6: Choose which Skills will become class skills. (Remember: Biotics, Comabt Mastery, and Tech are default class skills of their associated classes).

Step 7: Put points into class Skills and figure out total.

Step 8: Calculate Fortitude Defense, Reflex Defense , and Will Defense.

Step 9: Calculate your to hit. See Calculating To Hit.

Step 9: Choose powers from your class list of powers and apply points. See Obtaining Powers for specific instructions.

Step 10: Ask GC if he will grant starting equipment. While every GC will run their campaign slightly differently, an example order for equipment will follow.

Step 11: Each player rolls for starting bonus credits. For a low power campaign, each player gets 2d6x1,000. For a medium power campaign, each player gets 2d6x5,000. For a high power campaign each player gets 3d12x10,000.

Step 12: Each player rolls for Omni-tool. Each player rolls a 1d6 and their roll determines which Omni-tool they get: 1 equals Bluewire Tool, 2 equals Logic Arrest Tool, 3 equals Nexus, 4 equals Polaris, 5 equals Chameleon Tool, 6 equals Cipher Tool. (The Savant should not be obtainable at level 1).

Step 13: Obtain Armor. Every GC may wish to go about this differently, but in general it is best to ask each player if they want light, medium, or heavy armor and then give them a rank one of a specific armor type. Be reasonable though, no player needs Colossus armor at first level.

Step 14: Go back over character and make sure everything is listed for quick reference. Defenses are in order, shield and HP are calculated correctly, and equipment is listed along with weight.

Step 15: When it comes time to level up see the section Leveling Up Process.